Clan Forums!
Posted: 06 Dec 2013, 12:12
I have seen my way around many mutiplayer strategy games and i notice something mylands is currently lacking. Clan forums! Yes a forum only you and your clan members can see, a strategy forum. Make it assessable to only members of that clan and store the information for long periods of time. It doesn't take to much of the server's memory to store words i think;). You also have most of the work already done, you have a external forum which recognizes who visits. Simply make it a option on that forum to have that person send a invite to a clan forum (located on http://mlgame.co.uk/forum/) say at the top above ''news'' you can tittle it ''clans''.
It will be a locked forum that only members invited to the forum can join. Only monarch's of clans in mlgame can create 1 forum(you can do this by linking it to detect who monarch is through mlgame). Then you can allow monarch's to send invites to the private forum to players he wants in the forum, you could even allow him to assign a moderator and keeper, keeper can invite and kick people from the forum. Kind of like a backup monarch in case the monarchs away he can assign this person.
This opens a whole can of worms for this game to where you create more organized wars by opening up communication, effectively increasing the games playability. Moving it further from a farm ville to a war game. You can even make a option in mlgame whenever they get a forum invite or whenever new messages in the clan forums to flash somewhere. You could even create/incorporate discovering the clan forum into new quest lines. You guys already have most of the hard code for this in place, it would take a bit of work. But i truly believe it would make monumental progress for your game.
-bizzaro
It will be a locked forum that only members invited to the forum can join. Only monarch's of clans in mlgame can create 1 forum(you can do this by linking it to detect who monarch is through mlgame). Then you can allow monarch's to send invites to the private forum to players he wants in the forum, you could even allow him to assign a moderator and keeper, keeper can invite and kick people from the forum. Kind of like a backup monarch in case the monarchs away he can assign this person.
This opens a whole can of worms for this game to where you create more organized wars by opening up communication, effectively increasing the games playability. Moving it further from a farm ville to a war game. You can even make a option in mlgame whenever they get a forum invite or whenever new messages in the clan forums to flash somewhere. You could even create/incorporate discovering the clan forum into new quest lines. You guys already have most of the hard code for this in place, it would take a bit of work. But i truly believe it would make monumental progress for your game.
-bizzaro