UnitsParameters
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In the tables of unit's cost below, the amounts of resources and population needed to train the units are shown.
Rating in the table – is the cost of all resources for a certain unit. Server coefficient should be taken into account in further calculations.
The defence parameter of all troops equals 0 initially.


Carrier
Salary
RatingCapacity
1 0 8 0,1 3 25 2 78 50 (Knights:100 Monsters:100)
2 0 12 0,1 4 12 4 3 96 50 (Knights:100 Monsters:160)
3 0 15 0,1 5 6 1 4 110 50 (Knights:100 Monsters:200)

Warrior

Salary
Rating
1 2 - 3 10 0,2 5 60 10 185
2 4 - 6 15 0,3 7 67 8 15 320
3 6 - 8 25 0,4 10 12 15 25 493

Cavalry
Salary
Rating
1 3 - 4 15 0,2 13 85 15 268
2 5 - 7 25 0,4 19 31 25 453
3 8 - 10 35 0,6 26 42 2 35 656

Airborne
Salary
Rating
1 4 - 6 20 0,3 16 118 20 370
2 8 - 10 30 0,5 20 42 30 608
310 - 12 40 0,7 27 49 3 40 776

Archer
Salary
Rating
125 - 35 6 0,4 16 158 6 490
235 - 45 10 0,7 26 168 15 10 740
345 - 55 15 0,9 33 22 32 15 1013

Healer
Salary
RatingResurrects
1 0 - 1 10 3,0 25 200 35 10 35601 (Elves:2)
2 1 15 4,6 35 300 45 15 51802 (Elves:3)
3 1 - 2 20 6,1 50 400 60 20 69103 (Elves:4)

Mercenary

Salary
Rating
1 3 - 5 (Demons:5-7)1 0,1 75 1 75
2 5 - 7 (Demons:8-10)1 0,1 90 1 90
37 - 9 (Demons:11-13)1 0,1 105 1 105

Mage
Salary
RatingDecreases damage from
Towers and Magic Towers
1 3 5 2,1 80 107 5 232710 (Drow:20)
2 4 10 2,9 118 150 10 326820 (Drow:40)
3 5 15 3,9 190 200 15 439030 (Drow:60)


The attack and life parameters of monster units are the same as of players` units.

Carrier
Rating Capacity
1 25 0 0 0 2 1 100
2 25 0 0 0 3 1 160
3 1 0 0 0 4 1 200

Warrior

Rating
1 50 1 0 0 103
2 50 1 0 0 153
3 5 0 0 0 255

Cavalry
Rating
1 75 1 0 0 153
2 75 0 0 0 254
3 6 0 0 0 356

Airborne
Rating
1 100 1 0 0 203
2 100 0 0 0 306
3 7 0 0 0 407

Archer
Rating
1 100 1 0 0 6 4
2 100 0 0 0 107
3 10 0 0 0 1510

Healer
Rating
1 80 0 2 0 1028
2 50 0 3 0 1542
3 5 0 5 0 2070

Mercenary

Rating
1 10 0 0 0 11
2 10 0 0 0 11
3 1 0 0 0 11

Mage
Rating
1 80 0 0 1 522
2 50 0 0 1 1032
3 2 0 0 2 1544


The maximum reduction of the army salary is by 94%.
These 94% consist of:
70% of salary reduction with the help of the "Exchequer" science,
and 80% reduction of the rest 30% with the help of various Artefacts and Spells, which is 24% of common.
Thus, -70% -24% = -94%.


EXAMPLE:

The army salary is 20000 Gold/hour. In case of the "Exchequer" science studied to the level 7, the salary is reduced by 70% and makes up 6000 (which is 20000-70%).
Artefacts, Skills and Spells can maximally reduce the salary by 80% more. That is, 6000-80% = 1200 - the end salary.

1200 is also the result for 20000-94%.


See also:
Units Description
Units Training