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At line 39 changed 3 lines
после которого отступит Ваша армия во владении - выставляется в [Центральном здании|Buildings]. \\
Для нападающего – в окне [отправки миссии|Attack].\\
В конце каждого раунда проверяется, не достигнут ли лимит потерь для отступления у каждой армии. Если лимит достигнут, то армия отступает и не участвует в следующем раунде. Если все армии какой-либо стороны отступили - боевые раунды завершаются.\\
that's to be reached for your army retreat can be specified in the [Main Building|Buildings] for Defender and in the [Mission Launch Window|Attack] for Attacker.\\
Whether the limit of losses reached - is checked after each round. If the limit is reached - squad retreats and does not take participation in next round. If all squads of one of the parties retreated - battle rounds end.\\
At line 44 changed 3 lines
__Победитель__:
*Победителем считается тот, кто не достиг лимита потерь при достигнутом лимите потерь со стороны другого игрока. Если в одном раунде оба игрока достигли лимита потерь, то победил защищающийся.
*Максимальное количество раундов в бою - 20. Если атакующая армия не победила за 20 раундов - ей присуждается поражение: "Ваши войска устали от длительной битвы".
__Winner__:
*Player who didn't reach the limit of losses when other player have reached it is considered a Winner.
If both players reached the limit of losses in same round, the Defender is considered a Winner.
*Maximum number of rounds in battle - 20. If attacking army didn't win in course of 20 rounds - the Attacker is the one who lost.