Resources Transportation mission allows transporting resources among your domains.
The mission is launched from the Kingdom Map screen after clicking the city-destination, which has to be not your current domain.
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The slower speed of the mission is, the lower its cost will be.
In order to launch the mission you need to have:
- Merchants that can be trained Merchant Guild building;
- and Gate or Tunnel opened in both: domain of mission launching and domain of destination.
Mission Withdrawal. "Resources Transportation" mission can’t be withdrawn.
Merchants fatality. Merchants can die after mission completion with 3% probability. The load is guaranteed to be delivered anyway.
Interface features. Point at the building and in the pop-up window you will see how many Merchants are trained and how many of them are in city.
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EXAMPLE: Merchant is transporting resources from your City to your Pit, and before the Merchant arrived the Pit was re-seized from you. In such case, resources will not be delivered to Pit but will return to your city and you will receive a message that your Merchant didn’t find the destination.