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Version Date Modified Size Author Changes ... Change note
134 13-Aug-2024 16:22 7 KB Administrator to previous
133 23-Apr-2021 17:57 7 KB Administrator to previous | to last
132 23-Apr-2021 17:56 6 KB Administrator to previous | to last
131 23-Apr-2021 17:56 6 KB Administrator to previous | to last
130 23-Apr-2021 17:56 6 KB Administrator to previous | to last
129 23-Apr-2021 17:56 5 KB Administrator to previous | to last
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124 23-Apr-2021 17:56 5 KB Administrator to previous | to last Fraction ==> Factions
123 23-Apr-2021 17:56 5 KB Administrator to previous | to last
122 23-Apr-2021 17:56 5 KB Administrator to previous | to last
121 23-Apr-2021 17:56 5 KB Administrator to previous | to last

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At line 6 changed one line
\\
\\
Paramater restrictions:
%%leftAccordion
%%tab-Defence
!!Defence.
__Minimal:__ not less than 0.\\
__Maximal:__ not more than 50. All bonuses that should make defence above 50 don`t count, in that case the digits become yellow. \\
In case applying scrolls to maximal amount of maximal defence - not more than 75.\\
/%
At line 16 added 16 lines
%%tab-Health
!!Health
__Maximal:__ not restricted.\\
__Minimal:__ health can be decreased by 75%, but not more.\\
\\
/%
%%tab-Attack
!!Attack
__Maximal:__ not restricted.\\
__Minimal:__ can be decreased by 90%, but not more.\\
Pursuer`s Attack can be decreased by 90% as well.\\
\\
/%
/%
\\
At line 97 added one line
|Wizards |+25 Defence | | |
At line 99 added one line
|Undead| |+25 Defence | |
At line 94 changed one line
* or if by the 1st round there are 20 times less attacking units than defending, and thus - the Attacker lost all units in the course of the 1 round.\\
* or if by the 1st round there are 10 times less attacking units than defending, and thus - the Attacker lost all units in the course of the 1 round.\\
At line 122 added 12 lines
\\
\\
__The order of calculating the attack of the troops, taking into account bonuses from spells and skills .__ \\
There are skills and spells with the following description: \\
__А .__ Attack of all troops {+/- percent} \\
__B .__ Increase attack {unit type} by {percentage} after each round \\
__С .__ Strengthening the attack of the army {percentage} \\
__D .__ Attack in each round {+/- number} \\
For each unit type affected by this spell or passive, a bonus (__A __ + __ B __) is applied to its base attack. \\
The numbers obtained for each type of unit are summed up. \\
After that, __C __ is applied. \\
After that __D __ is added. \\