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Version Date Modified Size Author Changes ... Change note
155 24-May-2024 15:16 5 KB Administrator to previous
154 26-Jan-2022 16:49 5 KB Administrator to previous | to last
153 23-Apr-2021 17:38 5 KB Administrator to previous | to last
152 23-Apr-2021 17:53 5 KB Administrator to previous | to last
151 23-Apr-2021 17:53 5 KB Administrator to previous | to last
150 23-Apr-2021 17:53 5 KB Administrator to previous | to last
149 23-Apr-2021 17:53 5 KB Administrator to previous | to last
148 23-Apr-2021 17:53 5 KB Administrator to previous | to last Mage_build ==> TrainMages
147 23-Apr-2021 17:53 5 KB Administrator to previous | to last Miner_build ==> TrainMercenaries
146 23-Apr-2021 17:53 5 KB Administrator to previous | to last Healer_build ==> TrainHealers
145 23-Apr-2021 17:53 5 KB Administrator to previous | to last Range_build ==> TrainArchers
144 23-Apr-2021 17:53 5 KB Administrator to previous | to last Flyer_build ==> TrainAirborne
143 23-Apr-2021 17:53 5 KB Administrator to previous | to last Cavalry_build ==> TrainCavalry
142 23-Apr-2021 17:53 5 KB Administrator to previous | to last Melee_build ==> TrainWarriors
141 23-Apr-2021 17:53 5 KB Administrator to previous | to last Scavenger_build ==> TrainCarriers

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At line 1 changed 3 lines
На ячейках городов, поселков и других владений возможно строить, улучшать, удалять здания.
А также ремонтировать, если здание повреждено при атаке.\\
Строительство, улучшение и ремонт зданий производится за ресурсы и время с помощью населения, которые на время строительства становятся рабочими. Чем менее здание заполнено рабочими - тем дольше будет строиться/улучшаться/ремонтироваться здание.\\
Cells in Cities, villages and other domains are intended for constructing buildings. Buildings can be constructed, upgraded, deleted or repaired in case they were damaged in course of enemy attack.
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__Construction, upgrade and repair __ cost resources and take time, and are performed by people who become Builders for the time of construction. The less a construction site is filled with Builders the longer the building construction/upgrade/repair will last.
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After a building has been constructed the Builders move on to another constructing or upgrading building if there is one.
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The same type of buildings looks different for each race.
The Knights, Elves, Wizards, Dark Elves (Drow), Demons and Undead buildings are shown below:
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[Main Building|City_hall] and [City Gate|Gate] - special buildings that are in any city initially.
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__Центральное здание__ и __Ворота __ - особые здания, которое есть в любом городе изначально. От уровня Центрального здания зависит количество ячеек в городе и доступность Поселков. Внутри Центрального здания можно распределить соотношение места под ресурсы на складах. Можно выставить % отступления войск, которые стоят на защите данного города.
__Ворота __ также служат для защиты данного города, открываются 5 минут, закрываются 6 часов.[{Image src='wall_23_closed.png' align='left'}]\\
[{Image src='wall_23_closed.png' align='left'}] \\
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%%tabbedSection
%%tab-Producing
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__ Producing __ buildings differ from other buildings because they have to be filled with Workers or Alchemists.\\
\\
|[Alchemist Lab|Alchemist]\\ [{Image src='alchemist.png' align='left' link='Wiki.jsp?page=Alchemist'}]|[Woodcutter Cabin|Samwill] \\[{Image src='sawmill.png' align='left' link='Wiki.jsp?page=Samwill'}]|[Stone Quarry|Mine_stone]\\ [{Image src='mine_stone.png' align='left' link='Wiki.jsp?page=Mine_stone'}]|[Trading Post|Shop] \\[{Image src='shop.png' align='left' link='Wiki.jsp?page=Shop'}]
|[Windmill|Windmill]\\ [{Image src='windmill.png' align='left' link='Wiki.jsp?page=Windmill'}]|[Iron Plant|Mine_iron] \\[{Image src='mine_iron.png' align='left' link='Wiki.jsp?page=Mine_iron'}]|[Gold Plant|Mine_gold] \\[{Image src='mine_gold.png' align='left' link='Wiki.jsp?page=Mine_gold'}]|[ Chalice of Abundance|Recovery] \\[{Image src='recovery.png' align='left' link='Wiki.jsp?page=Recovery'}]
/%
%%tab-Municipal
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%%leftAccordion
%%tab-Муниципальные
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[{Image src='resurrector.png' align='left'}]В здании «__Воскреситель__» Вы сможете воскресить часть своих войск после боя, произошедшего во владении, где построено здание.\\
[{Image src='temple.png' align='left' }]Защитится от сильных соседей поможет здание __Храм__! В нем можно попросить Защиты богов от конкретных игроков на определенное время. \\
|[Cottages|Houses]\\[{Image src='houses.png' align='left' link='Wiki.jsp?page=Houses'}]|[Market|Market]\\[{Image src='market.png' align='left' link='Wiki.jsp?page=Market'}] |[Warehouse|Warehouse]\\[{Image src='warehouse.png' align='left' link='Wiki.jsp?page=Warehouse'}]|[ Terraformer |Terraformer]\\[{Image src='terraformer.png' align='left' link='Wiki.jsp?page=Terraformer'}]
|[Diplomatic Corps|Diplomat]\\[{Image src='diplomat.png' align='left' link='Wiki.jsp?page=Diplomat'}] |[Resurrector |Resurrector]\\[{Image src='resurrector.png' align='left' link='Wiki.jsp?page=Resurrector'}] |[ Temple |Temple]\\[{Image src='temple.png' align='left' link='Wiki.jsp?page=Temple'}]|[Clan Warehouse |Clan_warehouse]\\[{Image src='clan_warehouse.png' align='left' link='Wiki.jsp?page=Clan_warehouse'}]
|[Clan Reservation|Clan_warehouse]\\[{Image src='clan_reservation.png' align='left' link='Wiki.jsp?page=Clan_warehouse'}]| [Vault|artefact_store]\\[{Image src='artefacts.png' align='left' link='Wiki.jsp?page=artefact_store'}]|[Tavern|Tavern]\\[{Image src='Tavern.jpg' align='left' link='Wiki.jsp?page=Tavern'}]|[Dungeon|Dungeon]\\[{Image src='Dungeon.jpg' align='left' link='Wiki.jsp?page=Dungeon'}]
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%%tab-Добывающие
%%tab-Military
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Отличаются необходимостью наличия рабочих или учёных внутри здания.
/%
%%tab-Боевые
Combat units for [combat missions|Combat] can be trained in __Military__ Buildings.\\
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В этих зданиях можно тренировать боевых юнитов для [боевых миссий|боевые миссии].
|[Slave Dwelling|TrainCarriers]\\[{Image src='scavenger.png' align='left' link='Wiki.jsp?page=TrainCarriers'}]|[Barracks|TrainWarriors]\\[{Image src='melee.png' align='left' link='Wiki.jsp?page=TrainWarriors'}]|[Stable|TrainCavalry]\\[{Image src='cavalry.png' align='left' link='Wiki.jsp?page=TrainCavalry'}]|[Pegasus Bastion|TrainAirborne]\\[{Image src='flyer.png' align='left' link='Wiki.jsp?page=TrainAirborne'}]
|[Shooting Range|TrainArchers]\\[{Image src='range.png' align='left' link='Wiki.jsp?page=TrainArchers'}]|[Abbey|TrainHealers]\\[{Image src='healer.png' align='left' link='Wiki.jsp?page=TrainHealers'}]|[Mercenary Order|TrainMercenaries]\\[{Image src='miner.png' align='left' link='Wiki.jsp?page=TrainMercenaries'}]|[School of Magic|TrainMages]\\[{Image src='mage.png' align='left' link='Wiki.jsp?page=TrainMages'}]
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%%tab-Специальные
%%tab-Special
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В этих зданиях можно тренировать спецюнитов для [небоевых миссий|Небоевые миссии].
Special units for [non-combat missions|NonCombat] can be trained in __ Special __ Buildings.\\
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|[Merchant Guild|merch_guild]\\[{Image src='merch_guild.png' align='left' link='Wiki.jsp?page=merch_guild'}]|[Spy Guild|spy_guild]\\[{Image src='spy_guild.png' align='left' link='Wiki.jsp?page=spy_guild'}]|[Counterspy Guild|antispy_guild]\\[{Image src='antispy_guild.png' align='left' link='Wiki.jsp?page=antispy_guild'}]|[Expeditionary Corps|exped]\\[{Image src='exped.png' align='left' link='Wiki.jsp?page=exped'}]
|[Colonisation Centre|colony]\\[{Image src='colony.png' align='left' link='Wiki.jsp?page=colony'}]|[Visionary Tower |watch_tower]\\[{Image src='watch_tower.png' align='left' link='Wiki.jsp?page=watch_tower'}]|[ Mirror Tower |antiwatch_tower]\\[{Image src='antiwatch_tower.png' align='left' link='Wiki.jsp?page=antiwatch_tower'}]
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%%tab-Защитные
%%tab-Defensive
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__Башни __бывают __обычные __и __магические__. \\
[{Image src='tower.png' width='..' height='..' align='left' style='..' class='..' }][{Image src='magic_tower.png' width='..' height='..' align='left' style='..' class='..' }]Отличие в том, что магическая башня берет силу от гарнизона, добавляя свою атаку к атаке войск, а простая башня имеет собственную атаку. Без войск магическая башня бесполезна. Поэтому, пока у Вас мало войск, лучше строить простую башню. Всего в городе могут быть построены 2 башни. Вражеские маги могут уменьшать атаку Вашей башни вплоть до полного ее отключения, в зависимости от их количества.
|[Fortification |Fortification]\\[{Image src='fortification.png' align='left' link='Wiki.jsp?page=Fortification'}]|[Tower|Magic_Tower]\\[{Image src='tower.png' align='left' link='Wiki.jsp?page=Magic_Tower'}]|[Magic Tower|Magic_Tower]\\[{Image src='magic_tower.png' align='left' link='Wiki.jsp?page=Magic_Tower'}]
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You can __demolish__ your buildings by clicking the "Remove" button in the circular menu if necessary. \\
If the cell a building was standing on become unavailable for a player (for example due to the [Capital|City] transfer), the building is automatically deleted.\\
In both cases Workers and Builders from those buildings become Idle.\\
However, if buildings were destroyed by an enemy (see [Combat Missions|Attack_Destroy]) the Workers and Builders will die.\\
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